Category Archives: Blog

Frantic preparations all around: TABLETOP DAY IS TODAY!

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Yowza! March 30th didn’t really sneak up on us, but nonetheless, I’m surprised to see it here.

Today is TableTop Day all around the world! In case you haven’t heard the incessant cries of gamers everywhere, what this means is today is “officially” dedicated to playing games. Fair Game will be hosting all sorts of #FGTableTop shenanigans starting at 11am and ending around 9pm. There will be lots of games to play, achievements to…achieve, and prizes to win.

Also – for you Easter bunny better-late-than-never shoppers, try out something photo (2)a little less sugary for your Easter Basket and buy a small game or two for your little bunnies. Tomorrow (March 31, 2013), Fair Game will be closed for Easter (and to allow us some time to recoup from Spring Break and build some new Warmachine play surfaces!) so plan ahead!

 

Psst! Turn around, we’re right over here!

This community; these people; our gamers continue to amaze and astound me. Not only do we have some of the most friendly and outgoing people frequenting our store on a routine basis – it turns out many of those same people are not only great customers, but generous beyond all reason.

We moved the store – literally across the street – last Wednesday. Our customers and friends (often times one-and-the-same) were instrumental in making the the move quick and painless.

Thanks everyone!

Our new address is 5147 Main St. in Downers Grove. If you happen to head to the old store by mistake, just turn right around and look across Main Street – there we are!

We will be living in a bit of chaos as we get things unpacked and shelved over the next few days – but don’t let that stop you from coming by and checking out the new digs. I think you will really like our new location and more open floor plan.

I know I certainly do.

 

[Achievement Unlocked] Survive GenCon 2012!

Yes, yes, peoples, GenCon 2012 officially ended over a week ago and I’m just writing about it now. In all honesty, I’m still somewhat recovering. 45 years running and still going strong, GenCon remains the standout gaming convention in the United States bar none. Initial reports have attendance at over 41,000 attendees. Wow!

I won’t bore you with the history and background about the ‘con – just dive into the highlights from my perspective.

For me (and I suspect for many others as well), GenCon isn’t only about the games. The people, environment and the energy at this convention is amazing. Everywhere you look you will find the gaming culture permeating the convention hall and outlying hotels, restaurants and bars. It is – frankly – awesome. Being around so many gamers brings about a sense of familiarity which I cannot imagine anywhere else. It is like being at a yearly reunion with forty thousand of your friends and acquaintances who come with no pre-conceived opinions or biases based on your gender, race or gaming preference.

Everyone just kind of gets along. At all hours of the day (and night). For 4 days straight.

How cool!

Anyway, more to the point. For this post I wanted to go over my biggest surprises  - both good and bad. I will write more in a later entry (I don’t want this to get too long). So here goes.

Surprise #1 – Kickstarter is EVERYWHERE!  It was amazing how many vendors had projects already on Kickstarter, or were showing/selling games which had been funded through Kickstarter. As a retailer, I am conflicted with the fulfillment methods used by various participants, but I am absolutely convinced we are seeing more games produced by smaller independents which would not exist without this “crowdsourcing” facility. More games (usually) are a good thing for our industry.

Surprise #2Wooden Wars. I happened upon a game being played in the

family/kids section of the vendor hall called Wooden Wars. Within 60 seconds I was hooked as I watched 6 kids (I would say ages 5-12) moving wooden soldiers (about 5″ high) around a battlefield which was sprawling on the floor. Each child was in charge of a variety of units including infantry, calvary and artillery. These particular soldiers were painted up as Napoleonic era units in bright colorful uniforms. After movement, the moderator (who turned out to be the creator of the game) would allow the kids some combat – which basically involved lobbing a ‘super ball’ from the firing unit to their target. Any unit toppled over was eliminated.

Brilliant.

I watched with a grin on my face as this kids had an absolute blast for 30 minutes or so until the battle was over. I walked over to the designer of the game and introduced myself – expressing my desire to have this game for sale at Fair Game as soon as possible. Which leads me to…

Surprise #2A – the creator of Wooden Wars, Thomas Voss, has a Kickstarter up in order to collect enough money so he can start manufacturing the pieces in a cost-effective way using a laser cutting machine. I vowed to back his project (and promptly followed through when I returned home) even though he hadn’t really considered the small retailer in his business model. Thomas and I have been in email contact, and I guarantee at some point we will be carrying these soldiers in some capacity at Fair Game. That being said, I encourage you to get in early on this project if you are considering giving these wonderful soldiers as gifts this holiday season. If you do contribute, make sure you mention that Fair Game sent you!

edit: Thomas pointed out that the lack of retailer contributor levels certainly does not imply he has not considered the retailer. Once the initial launch of Wooden Wars has succeeded and he manages to get his laser machines working without hurting himself or innocent bystanders, retailer support will soon follow. First things first!

Surprise #3: Zombicide (warning, more Kickstarter content below)

Another Kickstarter success story, this game (brought to us by CoolMiniOrNot) was over-funded by some ridiculous amount. One of my friends was part of the initial funding run and brought his recently received copy to GenCon for all of us to play.

What a disappointment.

The bits and pieces of the game are fantastic – and there are plenty of them. However, after playing the first three scenarios, it seems clear that the game design process took second stage to the production quality of the components.

The scenarios seem wildly unbalanced and too easy for the players. The automobiles are very over powered, and the tracking of sound from each player seems overly fiddly and unnecessary.

In an nutshell Zombicide appears incomplete and inadequately play-tested.

Given the fantastic pieces within the box, I really wanted to enjoy this game – as I believe did everyone else – but we just couldn’t muscle through any more scenarios when there were so many other good games to play. In fact, after that last scenario was played, the owner of the game stated that he would likely sell it when he returned home.

It sold on eBay quite quickly.

Well, that’s it for now. I promise to write some more GenCon coverage in later posts once I get my notes *ahem* organized.

–J

Pilgrimage – Fair Game CLOSED for 4 days!

In case I haven’t made it clear in most of my previous posts- Fair Game was opened primarily as a vehicle to spread our love of games to other people within the community and beyond. Eric, myself and my family are all gamers through-and-through. Our store was opened out of passion, not capitalism.

We really love games.

In that regard, we are closing Fair Game for 4 days starting Thursday August 16, and re-opening on Monday August 20. These are four very important days for gamers throughout the country – and indeed the world. The convention known as GenCon has come around again. We decided that as important as it is to “run a business,” it is still secondary to our enjoyment at playing games with good friends and fellow gamers – so it wasn’t too hard of a decision for us to close down during the convention.

If you can spare the 3 hour drive from Downers Grove, come on down to Indy and check out the convention. It has something for everyone! I plan on playing boardgames, Warmachine and others until my eyes are drooping from fatigue. Four days straight. I will also be tweeting random thoughts and photos as I experience the ‘con, so if you are interested make sure you follow us by clicking the button on the right, or clicking .

If you do come down and happen to see us wandering around with a Fair Game T-Shirt, make sure you stop and say ‘hi!’.

–J

 

Recycling bytes

 

At the risk of appearing lazy, I would like to recycle an old post I did last year regarding the fantastic role-playing game Fiasco.

Why recycle? Two reasons actually – first, the wonderfully produced and insightful video show TableTop recently ran a two part episode on the game. The host Wil Wheaton and his guests Alison HaislipBonnie Burton, and John Rogers go through a play session of Fiasco with hilarious and amazingly PG rated results (and yes, I snarfed Wil’s image for this post. I thought it captured an interesting form which subtly hints at the warped image the game often portrays. I hope you don’t mind Wil.)

My second reason for rehashing my love of this game is due to the rapidly approaching event known as Gen Con. 2012 is poised to be the best Gen Con yet, both in terms of the event itself and my personal enjoyment. We have a huge group of customers, friends and customers-turned-friends attending this year which means even more gaming mayhem with the people I adore.

And I promise you, Fiasco will definitely be hitting the table at the convention – at least once.

Do yourself a favor – watch the episodes, recycle my post, and play this game. You won’t regret it!

–Josh

On retail and competition

We’ve had an interesting situation crop up which in all honesty was completely unexpected. A new game store has opened up in Plainfield IL – The Wandering Dragon Game Shoppe. The owners (Laura and Kevin)  have been in to Fair Game a number of times and had discussed their desire to run a store of their own. They found a location in Plainfield (near their home) and went for it.

Cool!

The strange thing about this is I’ve had customers and friends who expressed their disappointment (dare I say anger?) that another game store has opened “so close” to Fair Game. That somehow we have ‘dibs’ on a 20 mile radius around Downers Grove and no other store should dare open within our ZOC (that’s “Zone of Control” for you non-war gamers). One person went as far as to say that our customers are being stolen!

That is UTTER NONSENSE.

Our community not only can handle more game stores, I genuinely believe it is a strong indicator of how well the game industry is doing. A good game store will not only attract gamers, but also introduce the hobby to those gamers-to-be – effectively “growing the hobby” (sorry for the business speak).

As to the customers “being stolen” comment – again, I cry BS. Fair Game doesn’t have customers based solely on geography – they are not “ours” – they do not belong to us. We attract customers due to our passion, enthusiasm and hard work. We truly love the games we carry and enjoy fostering that upon anyone that will pay attention. Our customers come because they enjoy our store, our employees and our selection. My purpose in opening Fair Game was not primarily one of business, but of community. I wanted a game store in Downers Grove so my kids and their friends would have a safe and interesting place to shop and discover. We need more gamers. After all, without them who are we going to play with?

Laura and Kevin are passionate gamers – I’ve seen that every time they come in to Fair Game. They are, frankly, perfect game store owners. I believe they will do a fantastic job of catering to the gamer and non-gamer alike; spreading the joy of socializing over a board game to experienced, and (more importantly) inexperienced (or new) gamers. They will grow a community as we have done at Fair Game – and in turn, increase the number of gamers in our region.

What on earth could be wrong about that?

–Josh

Hear Ye, Hear Ye!

Fair Game has been a fixture in Downers Grove for a short 18 months so far – and we continue to have fun every day. Meeting new people, learning new games and introducing our fellow human beings to the joy of companionship and friendly competition.

When we first opened the store we really did not know what to expect. I knew our idea was solid and simple – enjoy what we sell and our customers will enjoy what they buy. Although we were a bit sketchy on the specifics, our general feeling was that the business was viable and would succeed.

So far, so good!

One unexpected dilema we encountered was that of event space – square footage for our tournaments and big events. We just don’t have enough. Of course, we wanted as much space as possible – but we also really wanted a downtown location; near the heart of Downers Grove and our community. However, one of the worst feelings we have now is turning players away from some of our events because we can’t fit in more people.

So an opportunity has come for us to move into a bigger location. Not huge mind you, but a definite improvement, and within a short walk from our current store – so still near the heart of downtown Downers Grove.

We are hoping to move soon, and are working with our current landlord who has been gracious enough to help us find another tenant. As soon as that happens, we will gloriously announce our new location and begin the arduous task of refurnishing,  packing and relocating.

Moving on up!

 

Too many choices

Obvious disclaimer: Somewhat off-topic post follows…

“Hello!WelcometoMcDonalds!WhatcanIgetforyoutoday?” says Charles, the young man standing behind the counter at one of the ubiquitous McDonald’s fast-food restaurants sprinkled throughout the world.

I’m immediately flummoxed; presented with a myriad of photographs and words, everything begins to blur into a mass of confusion. Sensing my hesitation, and possibly worried that one of the people in his queue may be upset that the ordering rate has decreased due to this customer who isn’t prepared, Charles helpfully prods me with, “doyouhaveanyquestionsonthemenuIcanhelpyouwithsir?”

I just wanted a hamburger, and a few other items for my kids as we take a break to refuel the family on a road trip.

“There are too many choices,” I state – still staring up the menu futilely. Giving in to the pressure, I muster up the nerve to just order blind, ” just give me a hamburger with mustard and ketchup only, a cheeseburger with onions only and McChicken(tm) sandwich with no Mayo.”

Tap tap tap. Tap. Tap tappity tap tap goes Charles as he enters my order into his terminal.

“Wouldyouliketoaddanyfrieswiththat?” he asks.

“Oh, yeah” – Sam likes fries, “Give me a large fry and onion rings” I announce with authority.

Tap, tappity tap, pause, “we don’t have onion rings.” flatly states Charles – picking this moment to carefully enunciate each word with the tone and meter of a person explaining something obvious to his younger (and less smart) sibling.

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A quick reminder

It’s been a while since I’ve reminded everyone about the reviews section on our site. I try to do one review a month – nothing too in-depth, but enough meat to give readers a good idea about what some of our games are all about.

This month – Airlines Europe.

–J

Help a local school get some great games

I recently had a customer (Erin) contact me regarding a contest she is part of. As a Librarian of the John R. Tibbott School in Bolingbrook, IL Erin recognizes the value of games as a social and educational medium. When Out Of The Box publishing began accepting nominations for worthy schools to receive $500 worth of games, Erin jumped at the opportunity and nominated her school by writing a proposal.

Erin’s proposal was one of 40 chosen of the thousands of entries received (good job Erin!).

Those 40 finalists are now part of…well basically, a popularity contest. Whichever organization receives the most (internet) votes throughout the month will receive the $500 game package. Voting is simple – the click of a mouse. I’m hoping that you all can help Erin bring some games to a school which is considered “low income” by state standards.

Click here and find John R. Tibbott School (Bolingbrook, IL) about 4 entries from the bottom. Select Erin’s school and hit submit. You can do it once per day per computer, so – in the great legacy of a Chicagoan, “Vote Early, Vote Often”!

Right now the running is tight – and I’ve watched as John R. Tibbott’s lead is shrinking. We at Fair Game love the idea of getting more games into schools – especially those schools who may not have the discretionary funds to purchase a game or two, so we are asking for your help.

As a little added incentive – those of you that vote for John R. Tibbott, let us know by logging into our forums (wait – you don’t have an account? No biggie – just register and we’ll get you approved super quick!) – find the thread about the school and post a response telling me you placed (at least) one vote (remember – more is better! try to do it once a day for the rest of November). Assuming that John R. Tibbott manages to keep (or grow!) their lead and pull off the win by the end of the month, we will pick one person randomly from the forum thread and award them a pair of custom Fair Game Dice!

As if that’s not sweet enough – to make the warm fuzzy feeling you will get after voting even fuzzier, if – no, WHEN – John R. Tibbott wins, Fair Game will donate one more game from our shelves – Erin’s choice!

Click and vote. It’s that simple.

–Josh